What changed
Same IA, sections and commerce logic as the first pass. Albanian only; EN is a switch in the service bar. The bordered grid is gone: every section starts on a single rule with a node, and each collection has its own composition — deal of the day + list, a filmstrip that bleeds off the edge, a ranked leaderboard, a mosaic, an AI tile with a 2×2. Boxes appear only where they carry meaning (the dark deal panel, the AI tile, outline cards in recommendations).
Brand language
The signature is nodes on threads: the hero statement wraps around the campaign image as the knot between the two words, and a thread of featured products hangs beneath it — the same device returns as section markers, the order tracker and the nav dot on Discover. Neon appears in six deliberate places: the word LIDHET, the active node, primary buttons, "E re" badges, the AI knot tile and the Lidhu block. Big black moments: hero, Gaming Week, footer.
Cards and ads
One component, four axes: layout (vertical / horizontal), size (md / lg), theme (light / dark), variant (plain / outline / grid) — see
2b. Badge and wishlist sit on the image; the price row carries a round add-to-cart. Advertising has three integrated formats: a brand spotlight (Samsung), a sponsored card inside Trending (Dyson) and a typographic band (Apple Watch). Tweaks: loggedIn, showSponsored, showPromo.
Try next: "make the hero image taller and the statement smaller" · "show the mega-menu and AI search suggestions open" · "mobile version of 2a" · "swap Gaming Week for an Apple ecosystem campaign"